ChrisMarshallNY 3 hours ago

I've always loved Dean. He was one of my biggest inspirations, in my own artwork[0].

I remember playing a game called ZPC, for Mac, that was illustrated by Brute![1] (A few old thrashers may remember his work).

It's not unusual for artists that are successful in one area, to try expanding to others.

[0] https://news.ycombinator.com/item?id=40917886

[1] https://en.wikipedia.org/wiki/Aidan_Hughes

  • alexjplant an hour ago

    > I remember playing a game called ZPC, for Mac, that was illustrated by Brute![1] (A few old thrashers may remember his work).

    I'd love for Aleph One (the OSS Marathon engine implementation) to support ZPC so that I can give it a try. By all accounts it was a bit of a letdown but it seems like a real visual trip based on the playthroughs I've seen on YouTube.

    • ChrisMarshallNY 42 minutes ago

      I enjoyed it.

      The game was mediocre, but it was very ... Brute! ...

Lerc an hour ago

I never even thought about the possibility that the t-shirt inside the box might not be my size. I was probably in my late teens, just left home at the time, such considerations were life-knowledge yet to be learned.

The T-Shirt was just the right size. I suspect the standard deviation for late-80's early-90's teen geek body type was smaller than one might expect today.

xbar 39 minutes ago

I still want to play the games whose graphics are as lovely as what is shown in Roger Dean's box art.

teddyh 3 hours ago

I always thought that the cover image for Terrorpods was stupid – it’s obvious that the image was made as an illustration of one of the final scenes of The War of the Worlds, and that someone just saw the image and made a game based on the image in order to have a cool image on the packaging; i.e. blatant shovelware tactics. (The game bears no similarity to The War of the Worlds.)

  • gizajob 40 minutes ago

    I totally get what you’re saying. That whole 8-but era leaned on such fantastical and detailed box art to kind of fill in the mental blanks between the world you were in and the handful of boxy pixels that actually represented the characters and sprites.

nickdothutton 2 hours ago

Went to visit their offices once in the early 90s, felt like I was somehow visiting the future. We still haven't got there yet.

blueberry_47 3 hours ago

YEARS ago some of his paintings were on display somewhere in San Francisco -- Red Dragon and Blue Desert (ABWH) and maybe Relayer. So great to see up close and in person.

johnea 3 hours ago

I loved this Sci Fi artwork ever since high school in the '70s.

I didn't know it from video games, but from the albums by the band Yes.

Especially Yes - Relayer. Spectacular futuristic images.

This inspired me to purchase the book, Views. This really expanded my understanding of his work. I especially loved his concepts of organic living spaces.

I had always wondered what happened to him, and I guess the answer is that he started working on video game art.

I've never seen any of that, but I wonder how well animation serves his orginal art. Especially in low resolution early games.

hagbard_c 3 hours ago

A yes, Dean. I got to know his work through the Yes album covers he made, bought a book with his artwork and proceeded to copy the 'fallen planet shard sticking up through the clouds' on a large wall in my student room back in the 90's. I quite like the result, made with normal house paints, I do have a photo of it somewhere I think - back then making photos was a bit of a luxury, especially for a poor student. I wonder what the next person to occupy that room - above an old horse butcher's shop turned health-food place - did, probably painted or papered it over.